Dizzaract: Keeping the Coverage Moving as Fast as the Company

Challenge

Dizzaract keeps outgrowing its own category. The studio became an AI company, and the AI company started building the infrastructure underneath it: one thesis, at a bigger scale every year. The job was to make sure the coverage described the company Dizzaract was becoming, not the one it had already outgrown.

Objectives

– Keep global tech and business press current with what the company actually is
– Establish the founder as a first-call voice on AI
– Keep coverage compounding milestone by milestone


Challenge

Dizzaract keeps outgrowing its own category. The studio became an AI company, and the AI company started building the infrastructure underneath it: one thesis, at a bigger scale every year. The job was to make sure the coverage described the company Dizzaract was becoming, not the one it had already outgrown.

Objectives

  • Keep global tech and business press current with what the company actually is
  • Establish the founder as a first-call voice on AI
  • Keep coverage compounding milestone by milestone

Our Approach

The company’s press presence through every change since 2022: narrative, global media relations and the founder’s own platform, planned around what ships next.

Approach

01 · NARRATIVE – Built the strategic foundation first, then evolved the messaging as the company and the market matured.

02 · LAUNCH – Timed the studio launch so the strongest proof points landed in top-tier media on day one.

03 · PARALLEL – Ran global tech, business and gaming press at the same time, each with its own framing.

04 · FOUNDER – Translated Ilman Shazhaev’s expertise into bylines and interviews in Forbes, Rest of World, Computer Weekly and Fast Company.

05 · SUSTAIN – Paced the follow-through to real milestones: product launches, growth numbers and new ventures.

Outcome

Four years in, Dizzaract is covered as a technology company by the outlets that set the global agenda, and its founder writes in them under his own byline.

104

Articles in global tech, business and gaming media




2B+

Unique monthly visitors 

Since 2022

Continuous retained programme